Project Demonstration
Here you can try the application with the interactive user interface to create your own tree model. (Press "ESC" for restart the process)
Here you can try the application with the interactive user interface to create your own tree model. (Press "ESC" for restart the process)
Combing with all the algorithms, the final procedural generation process looks like this: The users can also create many fancy trees...
Once the branch mesh is generated, the procedural generated model already provides a relatively nice looking representation of a tree...
After the generation of tree nodes through the space colonization algorithm, we focus on the branch mesh generation from the...
Generation of Attraction Points What we have done before for the sphere and cube volume are totally based on their geometric properties,...
Generation of attraction points To let users have more freedom, we add cube volume to the attraction points generation system. To...
Generation of attraction points We deal with the handling logic for the intersection between volumes. The overlapping area will only...
Generation of attraction points Our first goal is to build a basic working system to enable generation inside the target volume, in which...
Generation of attraction points The attraction points influence the overall appearance of the generated tree model. To give users the...
Since we have another final project on web programming due this week, we spent some more time on discovering others’ work on tree...
On Apr. 28, we finished our project specification and settled down our plan to make an application that can generate tree models...
We searched on the Internet for possible topics on Computer Graphics techniques relating to Homo Colossus and fell in 3 possible...